James Clavell's Shogun

    Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction 12/29/2020


You'll need swords, seamanship, political guile, but most of all inline hints to tackle Infocom's ill-conceived first foray into graphical adventures. Kay and Carrington find their patience tested in a game where, ironically, the most frequently used command is 'wait'.


(OldComputerPods) ©Sean Haas, 2020